Street Craps Terminology

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Street Dice Introduction. Street Dice is a dice game that debuted at the Downtown Grand casino in Las Vegas on May 16, 2014. It could loosely be described as a simplified version of craps, with just two bets and a maximum of four rolls to resolve a bet. Craps is a dice game in which the players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. Players may wager money against each other or a bank. Because it requires little equipment, 'street craps' can be played in informal settings. While shooting craps, players may use slang terminology to place bets and actions.

Aces
A bet on a 2 in the next roll

Advantage
The casino edge or house over the players on any bet

Any Craps
A one-roll bet on a 2, 3 or 12 in the next roll.

Any Seven
A one-roll bet on a 7 in the next roll

Arm
A craps player that has an exceptional skill for shooting the dice which temporarily alters the odds of the game, the player may said to be ‘on the roll.’

Back Line
Don’t Pass Line.

Behind the Line
Bet on free odds after the come out roll and after a point number has been set.

Betting Right
A bet with the shooter, Come and Pass Line bets

Betting Wrong
A bet against the shooter, Don’t Come and Don’t Pass bets

Big Eight
An even-money bet that an 8 will come up before a 7.

Big Six
An even-money bet that the shooter will roll a 6 before rolling a 7.

Big Red
A bet on a 7

Box Numbers
The betting boxes on the table around the numbers 4, 5, 6, 8, and 10.

Boxcars
A roll of 12

Box man
The casino supervisor who stands between the dealers and across from the stickman supervises the game and guards the chips.

Buffalo
A bet on each Hardway and a Seven.

Buy Bet

Paying the casino a 5% commission on a Place bet to play with corrected odds

Bring Out:
A bet on the Hardway of a point to ‘bring out’ the point.

Capped Dice
Loaded or crooked dice

Center Bets
Proposition bets, placed in the centre of the table between the Hardway bet and all one-roll bets.

Cold Dice
Dice that don’t pass a disproportionate amount of the time

Cold Table
The shooters are losing at this table either on the come out roll or when they attempt to make the point.

Come Bet
The equivalent of a Pass Line bet on the rolls after the come out roll.

Come Box
Area on the table for Come bets.

Come Out Roll
The first roll after a round of betting that ends in a win when rolling a natural, and a loss when rolling a craps, or a point being determined for following rolls in the round.

Coming Out
The shooter is going to throw a come out roll.

Craps
Shooting a 2, 3 or 12 on the come out roll

Craps Out
Throws a craps on the come out roll, an automatic loss for Pass Line bettors.

Street Craps Terminology

Crew
Casino employees who manage the craps table – they are two dealers; the stickman and the box man.

Dealer
Casino employees at a craps table who collect losses and pay winning bets to the craps players.

Dice
A pair of six-sided cubes numbered from 1 to 6, whose combination, when they stop after being rolled, determine the outcome of the game.

Die
Singular for dice, a single cube.

Don’t Come Bet
A bet after the come out roll, against the shooter, betting on a 7 before rolling the point.

Don’t Come Box
The area on the table with Don’t Come bets

Don’t Pass Bar
The place on the table where you play Don’t Pass bets. (aka Don’t Pass Line)

Don’t Pass Bet
A bet on the come out roll against the shooter. A bet on 2, 3 or 12

Don’t Pass Line
The place on the table layout for Don’t Pass bets. (Aka Don’t Pass Bar.)

Double Odds
Free odds bet doubling the initial Come, Don’t Come, Pass Line and Don’t Pass Line bets.

Easy Way
Any roll of a 4, 6, 8 or 10 where each die is different.

Street

Edge
The advantage the casino has over the player on any given wager, expressed as a percentage.

Even Money
1:1 payoff

Field Bet
A bet on a 2, 3, 4, 9, 10, 11 or 12

Five-times Odds
Free odds bets put at five times the original bet.

Street Craps TerminologyCraps

Free Odds Bet
Pass and Don’t Pass bets, Come or Don’t Come bets placed after the initial roll at true odds.

Front Line
The place on the table layout to make Pass Line bets. (Aka Pass Line.)

Hardway
A number being rolled as a double, for instance, a 2 +2, 4+4, etc.

Hardway Bet
A bet on a 4, 6, 8 or 10 as a pair before the shooter rolls the easy way and a 7.

Hi-Lo
A bet on e a 2 or 12

Hope Bet
One roll bet on a specific dice combination.

Street Craps Terminology

Hoping Hardway
A Hope bet on a 2 – 2.

Horn Bet
A one-roll bet on 2, 3, 11 and 12.

Horn High Bet
A one-roll bet on 2, 3, 11 and 12, with 2 parts bet on 12, and a part each bet on 2, 3 and 11.

Hot Roll
Dice a shooter holds for a long time before ‘sevening out’. Dice that keep on passing.

Hot Table
A table in which shooters frequently make the point.

Inside Numbers
Bets on 5, 6, 8 and 9

Insurance Bet
Multiple bets to partially cover one another.

Lay Bet
A bet that a 7 will come up before the point number. Wrong betters pay a 5% commission.

Street Craps Terminology Cheat

Lay Odds
An extra odds bet against the dice and often placed because of the odds.

Layout
The imprint on the craps table marked with different betting areas.

Line Bet
A Pass Line or Don’t Pass bet.

Little Joe
A roll of a hard 4 (2 – 2)

Loaded Dice
Dice improperly weighted to influence the outcome of the roll.

Marker Puck
A two-sided plastic disk for marking the point on the Craps table or showing that no point has been establish. ‘Off’ for no established point, or ‘On’ when marking a point.

Midnight
A one-roll bet on 12

Natural
A 7 or 11 roll on the come out roll, aka a natural 7 or natural 11.

Odds Bet
A bet where the casino has no edge.

Off
On the following dice roll, certain bets will be safe.

One Roll Bets
Bets for the next and only the next roll of the dice; the bet is won or lost at the conclusion of the next roll.

Out 7
A 7 that comes up after the come out bet

Outside Numbers
The numbers 4, 5, 9 and 10 to make a place bet.

Parley
Taking the winnings from one bet and adding them to a bet and betting all the money

Pass Line
The area on the table for Pass Line bets. (Aka the Front Line.)

Pass Line Bet
Betting with the shooter, aka betting with the dice.

Place Bet
A bet on that a place number (4, 5, 6, 8, 9, or 10) will come up before a 7, placed in the box numbers area of the table layout.

Place Numbers
4, 5, 6, 8, 9, 10

Playing the Field
A Bet on a 2, 3, 4, 9, 10, 11, or 12.

Point Number
A 4, 5, 6, 8, 9 or 10 come up on the come out roll. To win, the shooter must throw the point number again before rolling a 7. Aka the point

Press a Bet
To double or parlay a bet

Proposition Bets
The Hardway bet as well as all one-roll bets in the center of the table layout. (Aka Center Bets.)

Rail
The grooved area at the top of the craps table layout with players’ chips when they are not being wagered.

Right Bettor
A player that bets on the shooter (or dice) will pass or win on the come out roll or make the point.

Sequence Bet
A bet that can take more than one roll for the outcome to be determined.

Seven Out
When the shooter rolls a 7 after establishing a point, but before repeating the point number. The dice pass to the next player.

Shoot
A series of rolls before the shooter ‘sevens out’.

Shooter
The player who rolls the dice.

Snake Eyes
Rolling a 2.

Stickman
Casino employee scooping the dice and returning them to the shooter with the stick and calling the dice rolls.

Take the Odds
Making a free-odds bet as a right bettor. Taking the odds gives the craps player a slight edge over the house.

Ten-times Odds
A free-odds bet made at ten times the original bet.

Triple Odds
A free-odds bet placed at 3x the original bet.

True Odds
The odds that any given number will come up on any roll.

Vigorish
The commission taken by the casino.

Working
The next dice roll place certain bets at risk.

Whirl Bet
An equal bet on 2, 3, 7, 11 and 12.

Wrong Bettor
A player betting against the shooter, on that the dice won’t pass or that the player won’t make the point.

Yo
Aka ‘yo-leven.’ Instead of the number 11 so that it isn’t confused with the number 7.

Craps dice

The following is a glossary of terms used in the dice game craps. Besides the terms listed here, there are many common and uncommon craps slang terms.[1][2][3]

A[edit]

ace deuce
A roll of 3

B[edit]

Big Red
The number 7 or a bet for any 7 to appear
bones
A slang term for the dice
box numbers
The place numbers (4,5,6,8,9,10)
boxcars
A roll of or bet on 12

C[edit]

center field
Nine, often called Center Field Nine
change only
when a player buys into a game specifically with cash, the 'only' means no bets are being placed at the time of the buy in. Can also be used when a player colours in. (Dealers will say this out loud so that a player can't take a shot and say he wanted a bet on X.)
Cheque change
Breaking down a chip into smaller denomination chips.
colour up
The process of changing denominations of chips to larger denominations
cold dice
also known as a cold table; an expression used when players are not hitting the established point and sevening out
come out
1. The initial roll of the shooter
2. To roll the dice when no point has been established[4]
crap out
To roll a 2, 3, or 12 on the come out roll. A player betting on the Pass line or Come loses on crap out, but the roll does not lose when a point is established. Don't Pass and Don't Come wins if a 2 or 3 craps is rolled on come out, but ties (pushes) if a 12 is rolled on come out. The shooter may continue rolling after crapping out.
craps
the numbers 2, 3, and/or 12

Street Craps Terminology Dictionary

D[edit]

double pitch
In dice control, when the dice stay on axis which rarely occurs (less than 5% of the rolls), but one turns two faces more than the other. If players set the dice with the same face, such as a hard ways or 3V set, the roll may likely result in a seven.
down
To remove or reduce a bet, players often say 'take it down'

E[edit]

easy way
Rolling an even number with any combination other than doubles. Applies to 4, 6, 8, and 10 only.
even money
Any bet that pays out at 1:1.

F[edit]

fever five
A roll of 5, also called five fever
free odds
Simply known as odds, is the odds which can be taken or laid behind the Pass/Come or Don't Pass/Don't Come. These are paid at true odds.
flea
A player who bets at or near table minimum, normally for extended periods of time; very annoying.

G[edit]

garden
Slang for the field bet
George
A good tipper

H[edit]

hard way
Rolling a 4, 6, 8, 10 with a pair of the same number
hi-lo
a single roll bet for 2 or 12
hi-lo-yo
a single roll bet for 2, 11, or 12
high
A bet on or roll of 12, also see boxcars
hop
A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways
horn
A divided bet on the 2, 3, 11, 12
horn high
A horn bet with addition units going to a specific number. For example 'horn high ace deuce' would generally mean a 5 unit bet with 2 units going on the 3.
hot dice
also known as a hot table; an expression used when players are hitting the established points or rolling for long durations without seven outs

I[edit]

inside numbers
betting on the 5, 6, 8, 9

L[edit]

lay
To bet on a seven to come before a specific point number. Lays are paid at true odds with commission taken.
lay odds
To give odds behind a Don't Pass or Don't Come. Betting against the shooter
Little Joe
Point 4
low
a single roll bet for a 2

M[edit]

Street Craps Terminology Definitions

mechanic
A shooter who allegedly implements dice control

N[edit]

natural
Rolling a 7 or 11 on the come out roll
Nina
Rolling or betting on a 9

O[edit]

Off
1. The come out roll; when no point has been established
2. To have a bet on the table but not in play. The bet can not be won from or lost when it is Off.
On
1. When a point has been established
2. A bet that is in play (working).
outside numbers
betting on the 4, 5, 9, 10

Street Craps Terminology For Dummies

P[edit]

parley
To parley a bet is to take all the winnings from the previous bet (or up to maximum allowed for bet if winnings exceed maximum) and add it to the next bet.
press
To double a bet, players generally say 'press it' when doubling a bet, players can also press an additional one or more units and can increase the bet less than the original bet by saying 'press X units'
push
a tie

S[edit]

same bet
To keep the previous winning bet as is. If a player says same bet it does not mean to double the bet, that is referred to as 'pressing it'
seven out
A roll of 7 when the point is On. All bets on Pass, Pass Odds, Come, Come Odds, Place bets, Buy bets, hard ways and any single roll bets not for a seven loses. All bets on Don't Pass, Don't Pass Odds, Don't Come, Don't Come Odds, Lay bets and any single roll bets for a seven wins.
snake eyes
A roll of 2
stroker
A player who makes bets overly complicated and/or gives dealers unnecessary additional work

T[edit]

take odds
To bet odds behind a Pass or Come. Betting with the shooter[5]
take down
See down
true odds
The real odds for payout where house edge is 0%

W[edit]

working
A bet which is in play and can be won or lost.
whirl
A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet. The combine odds are 26:5 on the 2, 12, 11:5 on the 3, 11, and a push on the 7.
world
See whirl
wrong way bettor
When a person is betting against the shooter on the Don't Pass Line.

Y[edit]

yo
A roll or bet on 11 (6-5, 5-6), short for Yo-leven

References[edit]

  1. ^'Craps Lingo'. readybetgo.com. Retrieved 2016-03-03.
  2. ^'Craps Etiquette and Lingo Casino Gambling Game Rules and Strategy Guide'. VegasTripping.com. Retrieved 2016-03-03.
  3. ^Jack Botermans (2008). The Book of Games: Strategy, Tactics & History. Sterling. pp. 545–. ISBN978-1-4027-4221-7.
  4. ^Craps A Smart Shooters Guide. Cardoza Publishing. pp. 24–. ISBN978-1-58042-576-6.
  5. ^R. D. Ellison (2001). Gamble to Win: Craps. Lyle Stuart, Kensington Publishing Corporation. pp. 42–. ISBN978-0-8184-0621-8.
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